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  1. Tokenomic
  2. Economic Estructure

Anti-FUD Mechanics

The biggest problem of all for any crypto market game arises when FUD (fear, uncertainty and doubt) starts to negatively influence the market, which usually generates a snowball of drops in the asset's value.

To minimize the impacts that this type of action may have on the project, a series of countermeasures will be taken.

The first countermeasure lies in the withdrawal fee. When a new account is created, it will be subjected to a 100% fee. This means that the trainer will not be able to withdraw his assets at first. With each cycle, this rate will fall by 1%, until it reaches a minimum rate of 10%. This 10% fee goes back into the Reward Pool.

When a trainer makes a withdrawal, in the next cycle his fee will be reset to 100%. This means that, in a normal market scenario, players make 2 withdrawals per month. In FUD scenarios, although the player can withdraw early, he will give up a large part of what he acquired, preventing a widespread FUD from taking place.

The second countermeasure is linked to Airdrops and Seasons. Airdrops are incredible prizes, however, if they are poorly distributed or poorly managed they can dissolve an entire project. To avoid massive dumps of tokens on the market, Exmon will apply an in-game Airdrops system. This means that incoming airdrops will be subject to the first countermeasure, reducing their impact on the liquidity pool, mitigating their entry into the market and increasing the useful life of the tokens.

The third countermeasure is the CARS system itself. As the ATH-linked correction will limit the issuance of new tokens, the CARS system will act as a leveller, not allowing too many tokens to be minted and bring down the market, while at the same time allowing players who believe in the project to increase their positions more cheaply, enhancing your gains in a market reversal.

There are other countermeasures that are being debated by the team and that may be announced at an appropriate time.

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